COMPUTER PROGRAM, LANGUAGE, AND PROGRAMMING
Program, Computer Language & Programming Language — Student Guide
What is a Program?
A program is a sequence of instructions written to perform a specific task on a computer. Think of it as a recipe: it lists steps (instructions) the computer follows to produce a result (like baking a cake).
Example: A calculator app is a program that performs arithmetic when you press buttons.
Key parts of a program
- Instructions/Statements: The individual steps the computer executes (e.g., read input, add numbers, display output).
- Variables: Storage containers in the program (names that hold values, like
scoreorage). - Data types: Define what kind of data a variable can hold (e.g., integer, text, decimal).
- Control structures: Decide the flow (if-then, loops like for/while).
- Comments: Notes inside the code to explain what parts do (ignored by the computer).
What is a Computer Language?
A computer language is a way of writing instructions so computers can understand them. There are many computer languages — some are machine-friendly, others are human-friendly.
Two extreme examples: Machine code (010101...) which is hard for humans, and high-level languages (like Python) which are easy for humans.
Levels of computer languages
- Low-level languages — close to the computer’s hardware. Examples: Machine code (binary) and Assembly language (short readable codes). They are fast but hard to write.
- High-level languages — closer to human language and easier to write and read. Examples: Python, Java, C, BASIC.
What is a Programming Language?
A programming language is a formal language that humans use to write programs. It has rules (syntax) and commands that a computer can understand after translation.
Compiled vs Interpreted languages
When we write programs, the computer needs to translate them into machine instructions. This happens in two main ways:
- Compiled languages: A compiler translates the entire program into machine code before running. Example: C, C++. This often makes the program run faster.
- Interpreted languages: An interpreter translates and runs the program line-by-line as it executes. Example: Python, JavaScript. This makes testing and debugging faster for learners.
Examples of popular programming languages
| Language | Type | Common use |
|---|---|---|
| Python | High-level, interpreted | Beginner-friendly, web & data science |
| Java | High-level, compiled (to bytecode) | Mobile apps, large systems |
| C | High-level / low-level features, compiled | Systems programming, hardware interfaces |
| Assembly | Low-level | Hardware control, very fast code |
How a Program Gets From Idea → Working Software
- Problem/Task: Decide what the program must do (e.g., add two numbers).
- Algorithm: Write the steps to solve the problem in plain language or flowchart.
- Pseudocode / Flowchart: Use simple steps or diagrams to plan the program (not real code yet).
- Write source code: Use a programming language to write the instructions (the source code).
- Translate & run: Use a compiler or interpreter to translate and run the program.
- Test & Debug: Fix errors (bugs) until the program works correctly.
Flowchart — quick example (add two numbers)
Flowcharts use shapes to show steps. Simple flow for adding two numbers:
- Start → Read number A and number B → Compute SUM = A + B → Display SUM → End
Pseudocode — same example
BEGIN
READ A
READ B
SUM = A + B
PRINT SUM
END
Simple Example Program (in easy pseudocode and Python)
Pseudocode
BEGIN
PRINT "Enter first number:"
READ A
PRINT "Enter second number:"
READ B
SUM = A + B
PRINT "The sum is", SUM
END
Python code (same idea)
# Simple program to add two numbers
a = int(input("Enter first number: "))
b = int(input("Enter second number: "))
sum = a + b
print("The sum is", sum)
This Python program is easy to run in any Python interpreter or online coding site. It is a good starting example for SS1 students.
Common Terms Students Should Know
- Source code: The human-readable program written in a programming language.
- Compiler: A program that converts source code into machine code (executable).
- Interpreter: A program that runs source code line-by-line.
- IDE (Integrated Development Environment): Software that helps write, test and debug code (e.g., Visual Studio Code, Thonny).
- Bug: A mistake or error in a program.
- Debugging: Finding and fixing bugs.
Why Learning Programming Languages Matters
- It teaches problem-solving and logical thinking.
- Programs automate tasks and make computers useful.
- Many careers (software, data, engineering) use programming skills.
Practice Questions (click to reveal answers)
READ marks; IF marks >= 50 THEN PRINT "Pass" ELSE PRINT "Fail"
Teaching Tips & Classroom Activities
- Start with flowcharts and pseudocode before showing real code — this builds thinking before syntax.
- Use simple programs (add two numbers, grade calculator) for practice.
- Pair students: one writes pseudocode while the other writes the equivalent Python or BASIC program.
- Encourage commenting code — it makes debugging easier and shows understanding.
Tip: Use free online IDEs (like Repl.it or Trinket) to run small code examples without installing software.
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